Navigation:  Important Menus > Design Editor >

Tricks

Previous pageReturn to chapter overviewNext page

These techniques and tricks will help you handle very large designs:

Use Simple Pieces - Take a look at the chairs below. The one on the left, named CHAIR is the simplest chair available. It take about 30% of the space required for the FCHAIR version of a chair at the right. If you are working with sets of tables and chairs, make sure to use the simple versions if you are designing large events. For instance, as shown in the furniture album, the 5RT8C piece take much more space than the simpler 5RT8CS piece that does not include a skirt on the table.

Use Trick Chairs - Take a look at the lines of chairs below. At the left are 10 CHAIR pieces in a row. At the right is a single piece called 10CHAIRS from the furniture library. Examine 10CHAIRS closely and you will see that it is actually a single CHAIR that has been resized and touched up with divider lines for the individual seats. 10CHAIRS takes only about 30% of the space that 10 actual CHAIRs would take. A piece called 5CHAIRS is also available in the library.

trick10

 

Split Your Design - Say that you are doing a multi-tent party in a park. The best way to do such a job is to do one project that shows the park and the tents, but does not include the furniture within the tents. This  is printed as the first in a series. Additional projects are then created to contain designs for each of the individual tents. This is a good strategy for a number of reasons. First, each individual project is small enough that the program can deal with it effectively ---- not slowing down or running out of space. Second, The individual tent projects are easier to look at and can be more easily modified if they are stand alone units in the overall design of the event.